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Tim Joosten
Tim Joosten
VFX Artist at Stellar Entertainment
Amsterdam, Netherlands

Skills

Particle EffectsShadersVFXreal-time vfxTechnical artLighting3D ModelingDigital SculptingConcept ArtGame DesignVisual EffectsFX

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
EmberGen
EmberGen
Houdini
Houdini
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
After Effects
After Effects
Premiere
Premiere
Illustrator
Illustrator
Photoshop
Photoshop
LiquiGen
LiquiGen

Reel

Productions

    • Video Game
      Age of Wonders 4
    • Year
      2023
    • Role
      VFX Artist Graduation
    • Company
      Triumph Studios, Paradox Interactive
    • Video Game
      The Quarry
    • Year
      2022
    • Role
      VFX Artist
    • Company
      Supermassive Games
    • Video Game
      Little nightmares 2 - 4K Enhanced Edition
    • Year
      2021
    • Role
      VFX Artist
    • Company
      Supermassive Games
    • Video Game
      Age of wonders : Planetfall
    • Year
      2020
    • Role
      VFX Graduate
    • Company
      Triumph Studios, Paradox Interactive

Experience

  • VFX Artist at Sharkmob
    London, United Kingdom
    June 2022 - Present

    Creating VFX for unannounced AAA titles.

  • VFX artist at Supermassive Games Ltd
    Guildford, United Kingdom
    May 2021 - June 2022

    Created VFX for

    The Quarry

    Little nightmares 2 - 4K Enhanced Edition

  • Vfx Artist at Triumph Studios
    Delft, Netherlands
    August 2020 - February 2021

    Created VFX for

    Age of Wonders 4

    Age of Wonders: Planetfall. Star Kings DLC

    Optimized VFX workflow

  • Technical artist/ Generalist at DODO Games
    Enschede, Netherlands
    February 2019 - July 2019

    Concept art, 3D modelling in Maya, UV'ing, texturing in Substance Painter.

    Creating levels and game mechanics in Unreal Engine 4.